AI Insights · Timothy · January 2024
Top 5 Free to Play Games in Romania Q4 2023
Discover the performance trends of the top 5 free-to-play games in Romania during Q4 2023, including metrics on downloads, revenue, and weekly active users.
Throughout Q4 2023, the top 5 free-to-play games in Romania showcased notable performances across various metrics. Below is a detailed look at each game’s trends in downloads, revenue, and weekly active users.
Coin Master from Moon Active experienced relatively stable revenue, fluctuating between $200K and $220K weekly. Downloads saw a steady increase, starting from 10.7K in late September and peaking at 18.6K in the final week of December. Weekly active users showed some volatility, peaking at 188.8K in late October before declining to 114.4K by the end of the quarter.
PUBG MOBILE by Tencent Mobile International Limited had a strong revenue performance, with a noticeable peak of approximately $137K in late November. Downloads increased steadily, starting from 5.3K in late September and reaching 14.2K by the end of December. Weekly active users remained robust, hovering around the 500K mark and reaching a peak of 597.6K in mid-November.
Candy Crush Saga from King saw its revenue fluctuate, peaking at around $107K in late October and then gradually declining to approximately $71K by the end of December. Downloads saw a significant boost towards the end of the quarter, with a peak of 17.1K in the final week of December. Weekly active users remained relatively stable, peaking at 188.7K in the last week of December.
Roblox by Roblox Corporation showed a positive revenue trend, with a substantial increase towards the end of December, culminating at approximately $113.9K. Downloads saw a significant jump from 16.5K in late September to 50.9K in the last week of December. Weekly active users consistently grew, reaching a peak of 1.5M in the final week of the quarter.
Evony from TOP GAMES INC. experienced varying revenue, peaking at around $59K in late September and then gradually declining to approximately $41.8K by the end of December. Downloads fluctuated, reaching a low of 2.9K in early December but rebounding to 5.7K by the end of the month. Weekly active users saw a decline from 31.5K in late September to 27.5K by the end of the quarter.
This data is sourced from Sensor Tower, where more in-depth insights can be found.